Geomorph - a height field editor for Linux

Welcome
Fixing a crash related to the continuous pen (March the 17th, 2007)
Release of version 0.40 (February the 21st, 2007)
Older news


Welcome to the Geomorph site

The Geomorph site gathers all guides and tutoriels written since the 0.11 release, in 2003.

If it's your first encounter with Geomorph, do not forget to read the introduction, which explains among other things how are generated the height fields.

See also the guides and tutorials list in the documentation index.

And last but not least, do not miss the gallery!

Marc Carson
Jaime Vives Piqueres Canyon - Simon Donike


Fixing a crash related to the continuous pen (March the 17th, 2007)


Trying to modify the size scale or the level scale, in the continuous pen , produces a crash (segmentation fault) on some systems. The bug was detected on an x64 system, but it can happen on any system.

Version 0.41 will fix this, in a few days, along with a few minor problems.

Meanwhile, it can be fixed by replacing "draw_dialog.c" before compiling the 0.40 package with this file:
http://geomorph.sourceforge.net/misc/draw_dialog.c 
After downloading the file, open a console and copy it in your Geomorph source tree:

cp draw_dialog.c  ~/geomorph-0.40/src/hf/draw_dialog.c

Best thanks to Sanne for submitting the bug and testing my solutions!


The 0.40 version is here, finally! (February the 21st, 2007)

After more than one year, here is Geomorph 0.40, at last. It provides some important new features, a lot of small improvements and fixes, plus a richer documentation.

Here are the main new features:







The new crack network tool can be used to create "normal maps" which can be tiled infinitely



Geomorph is not a program which can be used as intuitively as a word processor. Tutorials and guides are generally required. This version provides some new or updated documentation:






New tutorials and new Povray scripts feature the use of "water maps".



Finally, a lot of fixes and improvements have been made, including many when preparing the tutorials. Here are some of them :
Messages and dialogs have been translated to German by Simon Donike, like for the most recent versions.

See you later, during the next year, I hope!

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Contact:    Patrice St-Gelais


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